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Past Exhibition |
ISE Cultural Foundation presents: synthesized space
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Main gallery:
Artificial Landscapes:Noboru Ota
Curated by Mariko Tanaka
September 7 – October 18, 2007
Opening Reception: Friday, September 14, 6-8pm
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Front window:
Fingering:Tiffany Sum
September 14 – November 23, 2007
Opening Reception: Friday, September 14, 6-8pm
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Creating a sublime environment, Noboru Ota's exploration of a hybrid digital and physical space, fuses both innovative sculptural technique and digital projection.
Artificial Landscapes explores the concept of digital tectonics: the study of an imaginary landscape's inner structure. For this site-specific installation, light acts as the mechanism for the sculpture,
which in effect will allow viewers to interact with the projected moving image. Ota constructs a three dimensional floating sphere illuminated by a two-way projection in the center of the room.
This ever-changing luminescent model image will create a unique spatial experience, which blurs the line between a virtual projection and a real physical form.
Conceptually, Ota's work is influenced by the paintings and sculptures of Umberto Boccioni, and the Italian Futurist's principles that captured the dynamic flux state.
Ota's use of computer-linked fabrication techniques generates continually morphing digital forms, much like Boccioni's modal paintings.
By creating a visual terrain that reveals a fluid modulation in the low-light environment, these topographical and sometimes abstract tectonic worlds disclose a realm of geographic forms that confront the viewer.
The effect is that of the projection being given a distinct physicality that encloses the viewer, and shifts their perception to evoke new geometric structures.
The work is also, a sound collaboration with So Takahashi, who uses a similar algorithmic structure to trace a physical transformation of the projected image.
In effect, Artificial Landscapes alters the exhibition space into a striking otherworldly visual experience.
fingering is a reactive video installation where audience is tracked by the projected character. Expanding the "mirror-reflective" nature of video through interactive media,
fingering transforms the tabloid of gaze from a sinister seduction. It stages viewers to bridge the cinematic representation and their physical presence, which "kills". Interplay with the action genre in Hong Kong,
the classic fatal kung-fu move of the index finger unfolds a cultural and sexual subtext. A Chinese woman holding a "finger-gun" aims at the moving viewer and will "fire" if the viewer stays completely still for more than 7 seconds in front of her.
Nobody is hurt in the end but herself. The tragic representation through visual and audio effects relates the experiences of the psychological, the corporeal and the virtual landscape in digital technology.
Ise Cultural Foundation Gallery
555 Broadway, Basement Floor
between Prince and Spring St.
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